Bug #1227

killing a player who has 0 points (or killing when you have 0 points) does not award any points

Added by octo-dhd almost 2 years ago. Updated 3 months ago.

Status:Resolved Start date:07/28/2010
Priority:Normal Due date:
Assignee:Packhead % Done:

0%

Category:Daemon
Target version:1.6.16
Affected Version: Blocking Target Version:No

Description

change line 325 and 326 from

return ($killerSkill, $victimSkill) if ($killerSkill < 1);
return ($killerSkill, $victimSkill) if ($victimSkill < 1);

to

return ($g_skill_minchange, $victimSkill) if ($killerSkill < 1);
return ($killerSkill + $g_skill_minchange, $victimSkill) if ($victimSkill < 1);

Associated revisions

Revision 765:cb1f645559c5
Added by Packhead 3 months ago

Daemon: Fixed daemon to now award minimum points if you or victim have 0 points (#1227) (octo-dhd)

History

#1 Updated by Packhead 3 months ago

  • Category set to Daemon
  • Status changed from New to Assigned
  • Assignee set to Packhead
  • Target version set to 1.6.16
  • Blocking Target Version set to No

#2 Updated by Packhead 3 months ago

Fixed in hlx-16:cb1f645559c5

#3 Updated by Packhead 3 months ago

  • Status changed from Assigned to Resolved

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