Feature #1415
API/Native for other sm plugins?
| Status: | Resolved | Start date: | 05/17/2011 | |
|---|---|---|---|---|
| Priority: | Normal | Due date: | ||
| Assignee: | % Done: | 0% |
||
| Category: | SMPlugin | |||
| Target version: | - | |||
| Blocking Target Version: | No |
Description
Hello
Could wee make a Native other sm plugins could use?
Something like:
[code]GetHLXPosition(client);
GetClientHLXPosition(client);
GetClientHLXPoints(client);
GetClientHLXFrags(client);
GetClientHLXHeadshots(client);
with more....
[/code]
and some for current session :)
History
#1
Updated by klasuenbusk about 1 year ago
And maybe also a hook:
Action:PlayerGetPointHook(client, point);
Action:PlayerLossPointHook(client, point);
#2
Updated by Munra 5 months ago
- File hlxce-sm-api.inc added
- Status changed from New to Resolved
Something like this?
@#if defined _hlxce_sm_sql_api_included
#endinput
#endif
#define _hlxce_sm_sql_api_included
#define HLXCE_SM_SQL_API_VERSION 1
enum HLXCE_PlayerData
{
PData_Skill,
PData_Kills,
PData_Deaths,
PData_Headshots,
PData_Conntime,
PData_Shots,
PData_Hits,
PData_Rank
}
/**
* @brief Are we ready to lookup HLX data for client
*
* @param client Client index
* @return bool
*/
native bool:HLXCE_IsClientReady(client);
/**
* @brief Gets HLX player data for client
*
* @param client Client index
* @noreturn
*/
native HLXCE_GetPlayerData(client);
/**
* @brief When we have an HLX playerId for client
*
* @param client Client index
* @noreturn
*/
forward HLXCE_OnClientReady(client);
/**
* @brief When we receive requested player data for client
*
* @param client Client index
* @noreturn
*/
forward HLXCE_OnGotPlayerData(client, const PData[HLXCE_PlayerData]);
stock Float:HLXCE_kpd(kills, deaths)
{
return FloatDiv(float(kills)/float((deaths==0)?1:deaths));
}
stock Float:HLXCE_accuracy(shots, hits)
{
return FloatDiv(float(shots)/float((hits==0)?1:hits));
}@
This is used in the GScramble plugin