Task #1464

Verify "deflect" actions are correct

Added by Packhead 7 months ago. Updated 6 months ago.

Status:Resolved Start date:11/01/2011
Priority:Normal Due date:
Assignee:Packhead % Done:

0%

Category:GameSupport
Target version:-
Blocking Target Version:No

Description

We have conflicting entries for "deflect" actions for TF2. Many of the actions are listed as "deflected" and the awards are listed as "deflect". I quickly searched through my DB and it looks like it's mostly "deflect". Either way, someone with more data should verify the "deflect" actions and then we should correct them.

History

#1 Updated by Packhead 7 months ago

Could you check all the deflect actions against your database and see if we're logging them incorrectly?

We have:

  • ('tf', 'deflected_arrow', 0, 0, '', 'Deflected Arrow', '0', '1', '0', '0'),
  • ('tf', 'deflected_baseball', 0, 0, '', 'Deflected Baseball', '0', '1', '0', '0'),
  • ('tf', 'deflected_flare', 0, 0, '', 'Deflected Flare', '0', '1', '0', '0'),
  • ('tf', 'deflected_jarate', 0, 0, '', 'Deflected Jarate', '0', '1', '0', '0'),
  • ('tf', 'deflected_pipebomb', 0, 0, '', 'Deflected Pipebomb', '0', '1', '0', '0'),
  • ('tf', 'deflected_rocket', 0, 0, '', 'Deflected Rocket', '0', '1', '0', '0'),
  • ('tf', 'deflected_rocket_dh', 0, 0, '', 'Deflected Directhit Rocket', '0', '1', '0', '0'),
  • ('tf', 'deflect_flare_detonator', 0, 0, '', 'Deflected Flare - Detonator', '0', '1', '0', '0'),

And awards:

  • ('W','tf','deflect_flare', 'Deflected Flare', 'kills with deflected flare'),
  • ('W','tf','deflect_flare_detonator', 'Deflected Flare - Detonator', 'kills with deflected flare (detonator)'),
  • ('W','tf','deflect_promode', 'Deflected Grenade', 'kills with deflected grenade'),
  • ('W','tf','deflect_rocket', 'On the Rebound', 'kills with deflected rocket'),
  • ('W','tf','deflect_sticky', 'Deflected Sticky', 'kills with deflected sticky'),
  • ('W','tf','deflect_arrow', 'Deflected Arrow', 'kills with deflected arrow'),

#2 Updated by Packhead 7 months ago

Did this on my DB:

select weapon from hlstats_Events_Frags WHERE `weapon` LIKE 'deflect_%' GROUP BY `weapon`

Got this as a result:

  • deflect_arrow
  • deflect_flare
  • deflect_flare_detonator
  • deflect_huntsman_flyingburn
  • deflect_promode
  • deflect_rocket
  • deflect_sticky

#3 Updated by octo-dhd 7 months ago

As I said in the email I think this is right. all deflect_* denote kills, deflected_ denote times that projectiles have been redirected. We could have awards for "most rockets reflected" but I think thats a personal choice, I honestly only care about reflected projectiles which result in kills.

So I believe the behavior you noted is correct, and both the actions (created by superlogs) and weapons (reflections which result in kills) are both correct.

#4 Updated by Packhead 6 months ago

  • Category set to GameSupport
  • Status changed from New to Resolved
  • Assignee set to Packhead

Added in:

hlx-16:729662382f4c
hlx-16:024c488cacff

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